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    <title>FlashQuest changelog</title>
    <link>https://flashquest.net/changelog</link>
    <description>What shipped in FlashQuest, release by release.</description>
    <language>en</language>
    <item>
      <title>2.5 — AI Studio, sharper imports</title>
      <link>https://flashquest.net/changelog</link>
      <guid isPermaLink="false">flashquest-release-2.5</guid>
      <description>A rebuilt AI Studio: build a deck from anything you paste, drop, scan, or describe. Import quality hardening across Quizlet, CSV, and TSV paths. Dozens of small fixes from the community inbox.</description>
    </item>
    <item>
      <title>2.1 — Quest reads the room</title>
      <link>https://flashquest.net/changelog</link>
      <guid isPermaLink="false">flashquest-release-2.1</guid>
      <description>Multiple-choice options now adapt to your mastery: beginners see fairer mixes, masters get pushed. Answer cards render instantly and never swap mid-question. Decks prepare their option pools at creation, so your first Quest starts fast.</description>
    </item>
    <item>
      <title>2.0 — The scheduler grows up</title>
      <link>https://flashquest.net/changelog</link>
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      <description>FSRS-6 staged in as the scheduling engine, with per-user parameter tuning behind the scenes. Fill-in-the-blank cards now schedule each blank separately. Desired retention presets: pick how safe you want your memory to be.</description>
    </item>
    <item>
      <title>1.9 — The Table opens</title>
      <link>https://flashquest.net/changelog</link>
      <guid isPermaLink="false">flashquest-release-1.9</guid>
      <description>The community deck marketplace: publish, rate, and pull decks with full-text search. Living decks: subscribers get creator updates with a changelog and one-tap rollback. Collections chain decks into sequenced learning paths.</description>
    </item>
    <item>
      <title>1.8 — Arena, rebuilt for real time</title>
      <link>https://flashquest.net/changelog</link>
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      <description>Rooms now run on realtime infrastructure: four-letter codes, QR invites, live scoreboards. Host-authoritative scoring so nobody argues with the dealer. Rematch button. It always gets used.</description>
    </item>
    <item>
      <title>1.7 — Sound and motion</title>
      <link>https://flashquest.net/changelog</link>
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      <description>35 sound effects with a resilient audio engine that survives iOS interruptions. Navigation sounds, streak fanfares, and a proper deck-mastery moment. Scroll-driven motion and reveal polish across 29 screens.</description>
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    <item>
      <title>1.6 — Friends at the table</title>
      <link>https://flashquest.net/changelog</link>
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      <description>Friend requests, streak duels, and weekly leaderboards with challenge buttons. Referrals: your first friend unlocks avatar colors for you both. Study groups with shared decks and assignments.</description>
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